12h progress

Posted by
August 23rd, 2014 8:13 am

Been workin on my game for 12 hours now, of which roughly 3 first were spent throwing ideas around and 1 for breaks.
The theme is quite challenging in my opionin, but it is interesting none the less.

My game is slowly shaping up, here’s what it looks like currently:
Game running with temp art and map

The most important gameplay elements are implemented, but there’s still handful of ideas I would like to add.
On top of the new gameplay elements I have to create some sort of editor for the maps and implement level loading in to the game :G.

My goal is to get the game as closely completed code-wise as possible today apart for porting it to Windows, and do the porting and proper art/content for it tomorrow, but not sure if it is possible.

Hopefully everyone is having good time :)

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