I’m in

Posted by
August 22nd, 2014 8:48 am

This will be my 6th Ludum Dare so far and I’m going back to the basics with the tools.
I’ve been working for a while on a basecode specifically for Ludum Dare, but unfortunately (mainly due to my own lazyness) it is not in the shape I was hoping it to be for this event. It is lacking few major featuers (like audio) and the sprite system has been hacked together in the last few hours so its far from state-of-the-art and likely to be buggy. Anyhow, I’ll give it a go and try to work on it for these few hours there still is before the compo starts and see if I can get the code to even compile on Windows as I haven’t tried that yet even once (in theory it should as I’m not using any Linux specific libraries, but since when has anything been that easy).

Language: C++
Basecode: Link
Graphics: GIMP
Audio: TuxGuitar, SFXR, Audacity

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