Base code for Ludum Dare 30

Posted by
August 22nd, 2014 4:50 pm

For my game I’m going to use Gimp, Eclipse+CDT, C++, SDL and probably emscripten for porting to a web version.


I’m using an isometric map renderer made in SDL as a base for my game. Here’s the code for anyone wanting to use it:

The folder inside the tarball is an Eclipse project.


Dependencies: SDL2, SDL2_image and yaml-cpp.

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]