Count me in!

Posted by
August 19th, 2014 8:08 am

I’ll be entering the competition rather than the jam and I can’t wait to see what the theme is! Let’s get down to it, I’ll be writing the game from scratch in C++ with the library SDL2. I will be targeting windows so my apologies in advanced to those Linux or OSX users – perhaps I will port it to those operating systems after the initial 48 hours.

Not sure if this is allowed but I will start my first 24 hours on Friday 22nd, miss out Saturday completely (due to real life events) and finish the last 24 hours up on Sunday. Hopefully that’s not against the rules.

Engine: My own!

Language: C++

Libraries: SDL2, SDL2 Image, SDL2 TTF, SDL2 Mixer

Graphics: Paint.NET

Audio: BFXR

Operating System: Windows

I’ll also be making a timelapse of the game’s development which will be uploaded to YouTube either Monday or Tuesday next week.

Good luck to everyone who participates :)

– Ethan

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2 Responses to “Count me in!”

  1. Twittle says:

    Props on using your own engine dude!

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