Warmup Weekend for Ludum Dare 30

Posted by (twitter: @mikekasprzak)
August 11th, 2014 10:23 am

Are you itching for some Dare? Yeah! Are you ready though? Nope!?! Then between now and the start, you’re encouraged to test your tools. We call it Warmup Weekend (but we don’t mind when you submit, be it today or next week). Make some art, import it, and draw it on screen. Make some sounds, import them, and play them on cue. If you’re using a new development tool, figure out the development cycle. Learn how to make a release too!

Bullet point summary:

  • No rules or limits. This is practice.
  • Learn your development tools! Write some code, run it.
  • Make some art, get it on screen, make it move.
  • Print some text to the screen. Print some text to a log (if applicable).
  • Make some sound, get it in game, make it play.
  • If you’re motivated enough, make your experiments in to a game!
  • Make something that should take “hours”, not 2 days.
  • Then package it up, put it online.
  • No time or day limit. But if you have no other plans this weekend, why not?

If you like what you’ve done, feel free to share it.

[ Submit Here | View all Warmup Games ]


5 Responses to “Warmup Weekend for Ludum Dare 30”

  1. oranebeast says:

    Challllenge accepted.
    Challenge complete,
    Uploading challenge started.

  2. I highly recommend newcomers to submit a warm up game! It gets your juices flowing and validates your ability to make something.
    I wrote this blog on game jam tips if it helps (veterans feel free to give some feedback):
    http://www.emotiontheory.com/2014/08/17/ludum-dare-game-jam-tips/

  3. whack47 says:

    challenge accepted, fool

  4. SnapDragon says:

    Submitted my game David to the Warmup Games.

  5. mirhamidovich says:

    wow what a great post is this… thanks for sharing boss, keep share these valuable content. http://liuhey.com

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