LD26 postcompo: Super Pyro Runner

Posted by
August 5th, 2014 4:14 pm

Remember the 8 games I made for Ld#26? Probably not.  It was one of my crazy experiments. But it did lead me to implement some genres I’ve done too little. Like platformers.  I decided to take one of them (Roof Escape) and turn it into a bigger game.  It started as a tile engine test for my new HTML5/WebGL game framework (more about that in my “I’m in!” post), but after more than a week, it turned into a lot of fun (for me, at least).

The problem with endless runners is that you don’t always get to shoot.  This game tries to remedy all that by adding a flamethrower and loads of things to shoot at!  Just remember to use your triple jump! Soon to be released for browsers, Android, and Ouya:

Super Pyro Runner ALPHA (html5)  [Get the Android/Ouya APK here]

pyro2i

SuperPyroRunner1

 

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