Programming the Nintendo Entertainment System

Posted by (twitter: @GaTechGrad)
July 16th, 2014 2:49 pm

For the Mini Ludum Dare 52 retro challenge, I created a game for the Nintendo Entertainment System using 6502 assembly code.  I decided to share what I learned in the form of a 20 minute Lightning Talk at our annual Knoxville technical convention called Codestock.  For those of you who were not able to attend, I recorded my preparation run-through of my talk the night before.  I’ve posted that video and thought I would share it with the Ludum Dare community.

Slides: https://speakerdeck.com/gatechgrad/programming-the-nintendo-entertainment-system


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