Entity Management

Posted by (twitter: @nico_m__)
May 12th, 2014 6:40 pm

So I’ve been making small changes and additions to what was my Ludum Dare basecode, and its getting to the point where I think it might actually be useful for other people. This begs the question: What do people actually need/want in an entity/component management system? Anything you can think of, please post in the comments, or tweet to me @nico_m__


Note that my system is for HaxeFlixel, and is already available on github, the point of this post is just as a general question though, whether you use flixel or not, what would you want/need in an entity/component management system?




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One Response to “Entity Management”

  1. Agreon says:

    Thanks for your article!
    I think i am now ready to implement an entitymanager myself :)


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