Basement

Posted by (twitter: @xdegtyarev)
April 29th, 2014 3:24 am

Hi everyone, this Ludum Dare was very exciting for me. First of all it’s because i’ve hosted a real time world gathering in Minsk. There were 6 Teams developing games together in a loft coworking called mzor/techspace. Gathering started on saturday and ended with Demo preview on Sunday. 5 projects were presented, everyone had fun at event, i’m happy that ludum dare unioned our local gamedev community for a weekend.
Second exciting thing is a project we’ve built. I’ve already been participating in ludum dares for 4 years, and this weekend, our team made the most complex and mature project for this 4 years. I’m very proud to present you our game called Basement.
basement_promo
Introduction to the story is following: You’re talented scientist, that has an idea, and some prototypes of cancer meds. You need a bunch of money to develop an enterprise of future, so as you’ve been always taught – you’re going to Investor. You have no chance to get money just because you don’t have a business plan, and you decide to earn money using your chemistry skill, preparing drugs in the basement. Story in GIf:
Story
Gameplay actually is a management/strategy. You build rooms in basement in xcom-style. Different rooms produce different types of drugs, and consume materials. Already made drugs can be sold to druggies, that come in line at your backdoor. As much druggie stays in line you get suspicion from police. Every room also generates some suspicion in a fixed amount of time. There are also more gameplay features events, cop raids, imprisoning, fights with security with tower defence mechanic and much more.. in plans) We’ve done a hard feature cut to catch Jam submission time.
Screenshot 2014-04-29 04.15.14
You can check out gameplay video: Youtube
Or actually play game and vote for us: Entry


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