May I help you? Final hours

Posted by
April 28th, 2014 9:47 am

Hi everyone !

We are so excited to see all the games being uploaded now. Here is a final WIP update on our own one.

Yesterday night, at 9:18pm, we were facing the very first casualty. The first death of our mate Robert that I was able to catch. RIP man. That meant we finaly had some gameplay ! Quickly we were able to kill everyone in the mansion ! Then we re-coded all the dialogues systems which is the base for trying to change the others characters behavior or kill them so we can play the game.

ld29_day3_a

Slowly today, we had all the core features coming in. Lose/win detection, balancing some stuff here and there, animated sprites, some sounds, updating the look of the map, etc.

ld29_day3_b

Now Maxime is making the menus and Paul is finishing the first version, the one we’ll upload in a couple of hours. Saddly we won’t probably have time to implement more levels (maybe an update post-jam if players are interested?). At least we’ll have a full playable level that we can restart as much as we want :)

ld29_day3_c

Ahead of us is the final step : exporting and having a stable exe. Let’s see how it goes !

Enjoy the final hours !

 

EDIT : We are looking for someone with Game Maker Studio for Mac or/and Linux to make a build if possible ! Cheers ! :)

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