I wasn’t certain if I would be in on this because of Graduate School stuff and other “fun”, but what I’ve got is going together better than I expected.
Information (Since I didn’t before. :3)
Platform: Java with libGDX
Art: Paint.net
Sound: Random Generator and probably http://abundant-music.com/
Idea: Big surprise, it’s a dungeon delve/exploration platformer. Basically with the player attempting to collect all of the dragon idols beneath the surface (Hwa hwa hwa, I didn’t like this choice).
State: I’ve got the basic platforming functionality done including ladders (Static placed at the start) and ropes (placed by the player), fall damage, collisions and the like.
Unluckily, the area I’m in has been having high winds and it’s killing my sinuses/allergies.
Tags: java, ld29, libgdx, platformer