It’s playable!

Posted by
April 27th, 2014 3:23 am

Wow, yesterday I was not even sure if I would make it in time. But this morning things went smoother than expected. The game now has both fail and win states and all the planned mechanics are implemented. Now I only need to make things pretty and fun! The AI still needs a lot of work (randomness turns out to be pretty stupid…) and the game is still silent. But at least I have something to submit.

The windows port also worries me, but that can wait until after the deadline…


Good luck to all of you!

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