eelfroth worked one day only on the shader. Here the result:

Bildschirmfoto 2014-04-27 um 01.32.52

(“I made a vertex shader that distorts the frameBuffer to a parable. tedious Array pushing at its best.▤▥▦▧▨▩”)

fucking memory leaks all over the place; but whatever, we’ll fix them.
Tomorrow: more gameplay work, adding sound effects and more decoration sprites. Probably also performance optimization.



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