Progress Update

Posted by
April 26th, 2014 4:56 am

So everything has been going smoothly so far.

Since everyone loves underwater levels in games I decided to do a game which is all underwater levels. The player is a salvage diver and the goal will be to get to the end of the level and collect the chest while avoiding sharks, swordfish, blowfish, mines, electric eels, sharp rocks or whatever I can come up with.

I’m currently working on collision detection and the game looks terrible with hastily drawn programmer art. However, I plan on finishing the majority of the game today and focus on art and sound tomorrow.

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