So i’ve been mostly working on the level generator so far. It’s very basic but it works, so that’s good!
I also started adding enemies (pink squares for now), a fog of war sort of thing, light (not used in the screenshot though) and you can go up/down floors.
When going up and down floors, it saves the enemies progress as well. So you can come back to a previous floor and the enemies will be exactly where they were when you left the floor.
As mentioned in my previous update, i never really played Roguelike games (except for Rogue Legacy, which is considered a Rogue-lite game). But man it’s fun to work on this!
The next big steps would be inventory, items and stats such as health, speed, attack range, etc.
I know this is ambitious and way too much work, but it’s fun to work on nonetheless