Game Progress: Concept Done

Posted by (twitter: @sputnikgames)
April 26th, 2014 9:12 pm

I’ve settled on a physics game with a “beneath the surface” streets theme.  Here are the quick sketch ideas.  Basically it’s a knock the rats off it’s pipe perch puzzler.  Because I’m still new to Phaser and HTML5/Javascript/TypeScript I’m not sure if I’ll have time to make a level editor.  Only because I don’t know the best way to import a level. I think it’ll be hard coded 5-10 levels.  If the game turns out to be good I’ll make an editor and create 50-100 levels or something.

Next post should have a link to the game as it progresses. @sputnikgames




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