Having had a good sleep I discovered that after an hour with Unity my plan wasn’t going to work. Plan B activated!
Also instead of Unity, I went to good old Three.JS. It might do a lot less for you in terms of games but you get post-processing effects, Blender imports and it’s all in the language I use every day anyway.
Currently working on getting the right look and all my modelling in Blender done. I *should* be working on the gameplay but that’s the bit I’m less worried about. Here’s a Vine of my progress so far!
Tags: first progress, ld48, three.js