Day 1 finished.

Posted by
April 26th, 2014 8:50 pm

I’m reasonably satisfied with the progress so far.

Haxe + flixel + Tiled has proven a very powerful combination, despite some minor gripes regarding flip statuses and data formats in the parsers.

At the moment I have a very basic tileset (I hope to improve it tomorrow, but there are lots of stuff to do), an even more basic gameplay, an idle animation and some sort of an end condition. Incredibly empty and generic for now but tomorrow I’ll try to bring it to life and implement a couple of mechanics.


Rabbit burrow

Rabbit burrow


I’m also pretty happy with the main character sprite. Maybe it’s because I’ve had a wonderful model.


Casual rabbit

Casual rabbit

And this is it for today. Good luck to everyone!

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