A close-up

Posted by
April 26th, 2014 12:55 pm

shot2

All well and good so far. Today’s topic is resource management. First you play at different sites to collect notes which unlock things, and then you blow those notes on a chaotic jam phase where you attempt to adapt your improv to people’s tastes (and will most likely fail, hilarity ensues).

For now, any Hancock wannabe should try out the keyboard-only build: https://dl.dropboxusercontent.com/u/75065952/jamkeys.swf (controls obvious, except Shift toggles drum loop). Getting seamless loops in Flash was an interesting exercise, but will be most useful in an audio-heavy game.

Additionally, the crowd rejoices as Jiggawatt delves into character design again. Meet The Leeway Brothers, who will be supplying you that funky music, once they haul their asses into the game.

band

Drawing status: unfinished

Color status: not so funky

Corgi status: green

corgi1

I AM GREEN

YOUR ARGUMENT IS INVALID

corgi2

WHY’D THESE CRAZY PEOPLE WANT ME TO PLAY THE DRUMS

I’M A FRIGGIN DOG

corgi3

I’M EVEN HOLDING A FUCKING SPOON

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