I’m In!

 

Code: Eclipse + Java

Art: Paint.NET

Music: Abundant-Music.com

SFX: SFXR

 

Libraries: LWJGL, PNGDecoder, JOGG/JOrbis, possibly JInput

 

For this competition, I created a single .java file that makes using OpenGL/OpenAL/JInput easier and faster. I call it the Swift Game Library (or SwiftGL for short)

Download it here! :  https://www.dropbox.com/s/f107dtippx9hee9/Swift.java

 


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