Ludum Dare 31
Theme:
Entire Game on One Screen

Judging ends in:
It’s time to Play and Rate Games!

PlayRate80Star

I pretty much feel obligated to do an “I’m in” post.

This weekend reeeally isn’t what I would call an ideal weekend for a LD, but let’s go!

 

Not much has changed on my toolset since last LD:

IDE/Editor: Gedit  and/or Komodo.

Language: Javascript

Platform: HTML5 (FTW)!

Browser: Chrome, obviously! I might test the game in other browsers before publishing, tho.

Os: Ubuntu 13.10

Engines/frameworks/libraries: I might use any of these frameworks/libraries, depending on the situation:

Music/sfx: FamitrackerBfxr, Freesound.org and maybe Garageband.

Let's make some chiptunes already!

Let’s make some chiptunes already!

 

Gfx: Graphics? Whaaat are those?

Well, as I suck at any kind of visual art, I’ll probably make a game with squares, circles and triangles for graphics (probably circles tho, circle collision is way easier to solve). If I ever consider to any “real” art, I’ll probably use Gimp.

 

Programmer art...

Who wants some programmer art? I don’t. And yes, that is a house.

 

File hosting: Dropbox . I can’t live without Dropbox. Seriously, Dropbox. Need it!

Version control: WTF is this?

 

These are the configurations of my <sarcasm> super beefy computer </sarcasm>:

  • 1.8 ghz Intel pentium dual core
  • 1 GB of ram.
  • Intel GMA integrated GPU (super mega old).
  • 500 GB Samsung hard drive.

 

Sorry, not enough time to make a cool VGM playlist this time…

As a compensation, enjoy a picture of my workspace:

 

 

 

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One Response to “var imIn = haveEnoughTime ? “Sure!” : “Nope.”;”

  1. brogrammers says:

    Hahaha, my drawing skills are even worse…
    Nice house btw

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