Ludum Dare 34
Coming December 11th-14th Weekend

October Challenge ends
Make a game – Take it to Market – Earn $1

I pretty much feel obligated to do an “I’m in” post.

This weekend reeeally isn’t what I would call an ideal weekend for a LD, but let’s go!


Not much has changed on my toolset since last LD:

IDE/Editor: Gedit  and/or Komodo.

Language: Javascript

Platform: HTML5 (FTW)!

Browser: Chrome, obviously! I might test the game in other browsers before publishing, tho.

Os: Ubuntu 13.10

Engines/frameworks/libraries: I might use any of these frameworks/libraries, depending on the situation:

Music/sfx: FamitrackerBfxr, and maybe Garageband.

Let's make some chiptunes already!

Let’s make some chiptunes already!


Gfx: Graphics? Whaaat are those?

Well, as I suck at any kind of visual art, I’ll probably make a game with squares, circles and triangles for graphics (probably circles tho, circle collision is way easier to solve). If I ever consider to any “real” art, I’ll probably use Gimp.


Programmer art...

Who wants some programmer art? I don’t. And yes, that is a house.


File hosting: Dropbox . I can’t live without Dropbox. Seriously, Dropbox. Need it!

Version control: WTF is this?


These are the configurations of my <sarcasm> super beefy computer </sarcasm>:

  • 1.8 ghz Intel pentium dual core
  • 1 GB of ram.
  • Intel GMA integrated GPU (super mega old).
  • 500 GB Samsung hard drive.


Sorry, not enough time to make a cool VGM playlist this time…

As a compensation, enjoy a picture of my workspace:




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One Response to “var imIn = haveEnoughTime ? “Sure!” : “Nope.”;”

  1. brogrammers says:

    Hahaha, my drawing skills are even worse…
    Nice house btw

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