More basecode nobody will ever use anyway!

Posted by
April 24th, 2014 6:50 am

So here’s a tiny framework I made for ludum dare in c++ that I might not even use ^^
It uses glfw3, glew, boost and openALĀ  for context creation and stuff…
Other than that, it provides a minimal gameloop that updates and draws components seperately and it can register global initializers for stuff… how cool’s that?

Nothing big, really.

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