I am in. Finally. It’s here!

Posted by (twitter: @rye761)
April 24th, 2014 9:11 pm

So, this will be my 5th Ludum Dare and I’m pumped. Unfortunately missed the last one, but I’m in again. Going to be potentially trialling some new stuff this time, hope that goes well. LibGDX is not brand new to me, but it will be my first time making an actual game in it. I really hope that goes okay.

  • LibGDX (Java)
  • GIMP, maybe Paint.NET
  • SFXR (well, some form of it, most likely BFXR)
  • maybe Tiled
  • maybe Box2D

I wish everyone luck, just submit something. Don’t call it quits on Saturday afternoon. Take a break, but come back. Submit something. Maybe it sucks, is incomplete, buggy, or something else but submit it. Get feedback. We have a good community of devs here, many of which will be supportive and give you very good feedback. My first 2 LD games sucked. They were terrible, and pretty boring to play. They had the buggiest collision detection you ever saw. But I submitted them, and I got better. I think Shoodir and Broken Controls (my past 2 games) were actually kind of fun, and were less buggy. I hope to make something better again this LD. I hope you make something better this LD. Good luck everyone!

PS. Watch a Stream. It can be encouraging to watch other developers having success, and make those bug-hunting times less frustrating when you’re not the only one having them.

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