Coding a raycaster is hard

Posted by (twitter: @sbbls)
April 24th, 2014 9:35 am

I don’t know if I’ll be here this weekend, but I decided to start coding my own javascript/canvas/html5 game engine because why not. And this happened. Damn.


Anyway, I wish good luck to everyone <3



5 Responses to “Coding a raycaster is hard”

  1. ioanD says:

    try thechernoproject’s 3d game tutorials on youtube.

  2. iambored2006 says:

    Aww. And here I thought, upon seeing the GIF, that this was a mechanism meant to disorient. Still really cool!

  3. hate-marina says:

    Perfect for “Glitch” theme 😀

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