Base code and fonts for LD29

Posted by (twitter: @dylanwolf)
April 24th, 2014 12:19 pm

To avoid having to recreate some basic tk2d fonts and Unity scripts I’ve created during the past two Ludum Dares, I’ve set up a LudumDareResources┬árepo on bitbucket.

I’ve also put up the barebones .NET application I use to create FNT files that I use with Unity 2D Toolkit under FntGenerator.

I’m not sure it’s useful to anyone else in its current state, but ideally I’d like to build upon it as I participate in┬ámore LDs.

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