LD29: let the party start

Posted by (twitter: @MetanoKid)
April 12th, 2014 4:27 am

Hello there!

At last I’ve managed to find the time to join a LD, yay! Been tracking jams for some years, playing and really enjoying their games and been missing participation one after another. But that’s over 😀

I’ve been at other local Game Jams but this feels like the next thing I’d do. My art won’t be nice, my music won’t be great, but there’s one thing I can do: programming. So, depending on the theme and the game, I’ll be using these tools:

  • Engine: Unity, Phaser. It really depends on what I come up with, but even if it’s 2D I may give Unity a go, I’m aiming for releasing it for Android at least (why not OUYA too?).
  • IDE: if using Unity I’d be programming in C# and Visual Studio 2012 will be the IDE. If using Phaser I’d use Sublime Text 2. Anyway, I’m sure I’ll be using Sublime for non-code things (level files or similar).
  • Graphics: Photoshop, Illustrator or, if any close to pixel art, Aseprite.
  • Sound: Audacity, Bfxr.
  • Music: Abundant Music.
  • Source control: probably GitHub, maybe a local repo.

I’m really looking forward to it, pretty sure it’ll be fun :)
Enjoy it!

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