Using puzzlescript to create Aqua Dodge

Posted by (twitter: @@jctwood)
March 25th, 2014 3:41 am

Screen Shot 2014-03-24 at 11.29.51

I have been wanting to explore Stephen Lavelle’s puzzlescript for a long time now and miniLD50 was the perfect opportunity. I decided to demake Frogger which I am very, very bad at. I used the beta realtime features which are stable in my chrome browser. The engine is very powerful and it took me around three hours to make my entry, not including level design.

Screen Shot 2014-03-24 at 11.28.45

The sound system is fantastic and makes every game unique. I adore the way the 5×5 tile size makes you feel like you are working in an entirely new medium. I would love to work more on the enemy AI. The shark will chase you if you share a row or column with it. I would rather it wandered and attacked when it came in range of you. I would also like to implement different sprites for movement direction. Here is where I learnt how to animate tiles:!topic/puzzlescript/ZPDkda3euls

Here is a link to my LD page:

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