Procedural Audio Generator for Unity3D

Posted by (twitter: @atmospherium)
February 27th, 2014 5:39 pm

I’ve been working on a project for the past few weeks to allow for quicker procedural audio generation within the Unity engine. I wanted to share my current progress with the LD community to get feedback and hear any suggestions guys might have. Check out a video demo of where the project stands if you’re interested in giving me whatever feedback you might have. Or here’s a link to the current build in the video description if you want to check it out for yourself.

Looking forward to hearing what you guys think!

2 Responses to “Procedural Audio Generator for Unity3D”

  1. DamnPete says:

    I love the idea! Congratulations and I hope this continues to grow, it has great potential 😀

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