uGrounds

Posted by
February 3rd, 2014 2:49 am

I’ve been working on a Unity integration for the Newgrounds API. Gotten communication with the Newgrounds server down and it’s mostly a matter of packaging it to make it easier for other devs to use (for scoreboards and badges); I’ve yet to get ads or Save Files up. Anyways; I’m making this post to announce that I’m making my code so far public and I’m taking a few days off from this. I need to focus on more pertinent projects for a bit. Any Unity, Javascript, Actionscript or HTML coders that want to contribute to the project. Are welcome to make a new branch on the public git. Located here.

Rest assured that regardless of if I get any further assistance, I will get the API up, except flash ads. I will take a moment to thank MSGHero, I never would have managed to format my secure posts correctly without direct access to the normal flash output, which he provided me. I’ll also thank NutCaseNightmare, though we didn’t have direct contact, his earlier work at a javascript implementation of the API was very helpful in creating this one. Several people on the Ludum Dare IRC also offered assistance when I couldn’t find the proper functions to call in Unity (and with my complete ignorance to the proper way to format the HTML/CSS/Javascript interactions on the outside.) Thanks guys.

Anyways; I’ll be working on actual paperwork and getting my own site up for a bit; then finish this and work on a serious game that will use it. I offer it publicly in the full hope that I attract more Unity-developers to Newgrounds. If you want to use the early version and need help understanding what is implemented; just message me. In this case; I’d prefer contact be to my Newgrounds…which I only got because of LD28. hehe. :)


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