Looking at my previous Ludum Dare results

Posted by (twitter: @jezzamonn)
January 9th, 2014 4:15 am

Thoughts on this Ludum Dare –

  • I’m kinda disappointed, but the results seem fair.
  • Best ranking: 50th for humor.
  • I didn’t focus on a concept and the theme enough.
    • My concept was you  have 1 arm but multiple tools, you have to find ways to carry tools without your arm.
    • Didn’t have enough time to do that!
  • Instead I spent time on other things:
    • I wanted to include palette swapping and NPCs.
    • I’m happy I included them, but I should’ve focused more on a concept.
  • I coded everything from scratch, which made things take longer. I’m happy I did that though.
  • I received a lot of nice comments :)
  • Thanks to the 71 people who rated my game!
  • If you haven’t played it, check out The Visitor.

Thoughts on previous Ludum Dares –

  • My best Entry is Mondrianism, doing well in everything except humor.
  • Second best would be my first entry, The Good Ship Higgs Boson.
  • Super Space Goat Thief Standoff!! is definitely my worst entry, but I only spent a few hours on that.
  • My best category has been different every time, interestingly.
  • As you can see, there’s a clear trend of… um… well…

Wiggly lines everywhere!

Ooh, animated!

See you next Ludum Dare!

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2 Responses to “Looking at my previous Ludum Dare results”

  1. I’ll try to put up my daily stats later but what I can see in the analysis today is that humour is the category that tends to be most unrelated to all the rest. Theme and innovation go hand in hand so maybe that sheds some light on your trends. I also think the curves shouldn’t wiggle even though it makes them prettier, I think it tells a lie. It should only be points or max straight lines.

    • Jezzamon says:

      yeah, I made a version without the wiggles but everything is a little difficult to see when there’s a whole bunch of straight lines or just dots

      Looks like the model suggests that between LD26 and LD27 I’ll be in the 105th percentile for innovation. :)

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