Ludum Dare 36
The Theme is:
Ancient Technology

The Compo ends in
Solo, from scratch, with source, in 48 hours.

The Jam ends in
Solo and Teams, relaxed, 72 hours.

Yogo’s Adventure Post Mortem!

Posted by
December 21st, 2013 5:14 pm

Now that my first Ludum Dare entry has recieved some feedback, I thought I should do a post mortem post. 😀
It’s here to try if you wish:

Well this was my first LD so they were basically null. Haha. Seriously, I didn’t even think I would finish a playable prototype.
My original goal was just to try and finish something, other than that, no real goal as far as rankings go.

I’m not going to lie, I made some rookie mistakes.
Well first of all, I have the advantage that the compo started at 1 P.M for me, so that was a nice time in the middle of the day for me.
The rookie mistake was that I was incredibly hung over. Haha.
Rookie mistake number 2, I invited friends over to get drunk on the second night. (Although I ended up letting them game and drink while I programmed and desgined levels. 😛 )

The largest problem I ran into, and what some people picked up on in the feedback, is that I had no way to produce sound.
I had no software for it, so I did dedicate a few hours to searching the internet for free one’s and trialling them, but nothing that was what I wanted. (I just want GarageBand to be honest )
So in the end due to time constraints and the lack of software, I opted out of adding sounds. :(

So much positive feedback.
Seriously, I was absolutely blown away by all the nice comments about how funny it is etc.  I didn’t expect anything like it.
Next LD (Which I am 100% participating in.) I need to add sounds. That is my number one goal.
I would also like to figure out how to do animations. I feel like they add a lot of polish to a game.

Thank you everyone who played my game and to the entire LD community to being incredibly nice and helpful through the entire process!
Bring on the next one! Woo!
Now, a message from Yogo bear!


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]