Posted by (twitter: @Rothens)
December 15th, 2013 4:48 am

So almost 1,5 day have gone since the beginning. We had a very rough start (we wanted everybody’s opinion about the game’s idea), so we only started after several hours. The roles were quickly decided, Shannen makes the art, zsomkovacs makes the render related things (bars, menus, etc..), Melkon makes the mapeditor, Hexal’s job is the implementation of the sound system to play the music that HavocS makes for us. And after all, I make the ingame things (entities, physics).

We make the game in Java, and the editor in C++, but the whole rendering engine is written from scratch (that means, everything will run on CPU :D)

I will update this post, when I have more idea what to talk about, and maybe we’ll upload a pre-release soon =)

Oh, and here is a screenshot (made after 14 hours since the theme announcement):

You only get one

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