Guennor’s Progress #3

Posted by
December 15th, 2013 6:41 pm
  • December 15th, 13:00 – December 15th, 23:30

I’ve finally managed to contact one of the artists. He said he’s working on the 3D assets, and that he still doesn’t internet connection.

Before I got news from him, I was panicking, thinking that we wouldn’t be able to put together the mechanics and the art in time. So i’ve made another sprite.
It’s bloodmary!



She’s one of the (hopefuly) two enemies in the game.
In this video you can see me working on the finite state machine for the main character’s animation.
This is so iconic, because it’s the first time ever i’ve messed with Unity’s 2d features.  I’ve made  a very complex FSM but as you can see in the end of the video, I failed terribly.
This is my second try with the FSM. It worked! Sort of.
Then I made bloodmary’s sprites. You can see the process and all.

Now i’m going to go back to coding some more stuff. I hope we have time :)

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