I’ve been a little lazy, and now I’m paying the price. Fortunately I had a rather simple idea and the game is almost feature complete (at the cost of clean code…).
The game plays a bit like the old You-Go-They-Go Daleks/Robots, meaning, a bunch of enemies follow you around, trying to corner you, but in my version you have ONE big bomb and a few laser blasts (which are used to detonate the bomb once deployed). Spare laser guns (ammo) scattered around also doubles as exploding barrels. Laser blasts can go through multiple enemies and can also destroy bushes. The goal is to line or lump the enemies up and be as efficient as possible.
The graphics are inspired by Rebelstar Raiders. I’m gonna do an arcadey border for the HUD now I think.