I haven’t been working near as diligently as I should be on this.
About an hour ago, I realized my idea really wasn’t going to go anywhere, and if I did end up finishing it, it wouldn’t be near as fun as I wanted.
I had decided that the title of my game was “Naught”. It was to be made in Unity 3D, and is somewhat a child of “Portal” and “Antichamber”, two very good games. I spent a lot of today constructing the rooms and coding things I would need, but it wasn’t FUN, and I didn’t know how to make it fun.
I didn’t want to fall into the same rut as last LD, when I changed “6:1” to “The Worst Meeting EVER”. That was a drastic change, and this time, I didn’t want all of my work to go to waste.
So I’ve decided to end “Naught” with the Unity game as a conclusion to the JavaScript choose-your-own adventure beginning. Just like old times 😀