Now it is time to sleep. Good night! (sorry for the crappy angle!)
Tags: codekube, creation progress
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on Saturday, December 14th, 2013 at 5:10 pm and is filed under LD #28.
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This is a really cool concept.
What language are you using? Is it a custom one, or Lua(with syntactic sugar)? If it’s Lua, the user could possibly circumvent the one semicolon rule by using newlines to separate statements.
No, it’s actually Unity, unityscript to be specific. I don’t think it is possible to circumvent this rule, unless the player finds the name of the variable responsible of keeping track of the semicolon usage. Better give that variable a creative name
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