Progress

Posted by
December 14th, 2013 12:07 pm

Here’s my game so far. The concept is that you only get one enemy, so you have to keep it alive. Obviously it wants to kill you, but letting it die would be like killing an endangered species. You’re not a monster, are you???

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Right now, all you do is goad it into attacking you so it doesn’t hit the scenery and die. Eventually I’d like to add some more interesting challenges, and maybe some kind of repulsion ability to counteract the enemy’s attraction to you.


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