One Breath – 12 hours in

Posted by (twitter: @steamgirlgame)
December 14th, 2013 4:42 pm

Phew what a day! Looking at the game it doesn’t feel like I got very far – there’s just a breath bar and that’s about it. BUT the foundation has been laid – I’ve drawn most of the upgrade screen, and implementation for upgrades has been prepped.


So what’s One Breath all about? Basically – you get one breath to dive with and as you go deeper and collect stuff your breath quickly runs out. Come back to the surface with your goodies to upgrade your lung capacity (amongst others) and have another go!

If I have time I might also put a nice bit of end game in it, but that’s a big IF!

Well, off to bed now. Good luck everyone!

2 Responses to “One Breath – 12 hours in”

  1. Integershift says:

    Wow… that is the exact same as our original idea… but we switched.

    • steamgirl says:

      Cool! I think it’s a solid concept. Didn’t actually come up with “one breath” initially – it was suggested by my partner. :)

      What did you switch to? Your author page only shows stuff about the 10 seconds theme, I think?

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