My tea is cold…

Posted by (twitter: @drwSwitch)
December 14th, 2013 6:58 am

Screenshot 2013-12-14 08.56.10


I got enemies spawning, moved the player, enemy, and aim assist into their own entities.  Converting bullet to a non-generic class as well.

The camera now also moves with the mouse, allowing for a larger play area.  I am rather annoyed that the HaxePunk Draw utility is flash only.

My code is utterly horrible, but elegance comes afterwards I suppose.

Next up is enemy collision and gamestate handling.

But first I’m going to reheat my tea.

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