Base code update

December 13th, 2013 4:04 pm

I’ve written a little base code project I’m going to start with.

It’s fairly simple and is available here.

To recap, it uses libgdx. If I fancy some postprocessing shader stuff, I’ll use the PostProcessor class from here, and if I need to do some pathfinding, I have my own simple A* implementation I wrote which is available right here.

Adios!

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