In for a Fifth

Posted by
December 12th, 2013 11:43 pm

Hey!  This will be my fifth time doing the LD, and I’m already off to a bad start posting at 1:34 AM local time.  Put together a quick warm-up game which you try out by clicking the link below.  It’s nothing particularly interesting, but I haven’t touched my base game code since the last Ludum Dare competition, so I really needed the practice.

LD28_Warmup

In any case my tools for this competition will be:

Programming: Visual Studio, C# using XNA 4.0

Graphics: Paint.NET, maybe Spine for animation (Just got the tool and am probably not familiar enough to use it effectively)

Sound: SFXR, FamiTracker, Audacity, Baritone Ukulele

Map Editor: Tiled

Base Code: Get it with my latest warm up game here.  As before, I am distributing it with my warm up game so you can see some context with how to use the library. There is quite a bit of goodies in the library including a pretty powerful 2D camera, a great input and sound manager, and lots of graphic helpers. If you use XNA or Monogame, you might find some good code you can pull out for your own work.

Font: For any text display, I have been using a free font  from http://www.proggyfonts.com/, specifically Proggy Square.  I have converted it to a spritefont (PNG) for use in XNA (both full size, and something that fits in 8×8 for NES style graphics).  The original font and converted formats can be downloaded Here.


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