I’m in, and I’ll be bringing WebGL

Posted by
December 12th, 2013 4:32 am

The last couple of weeks, I’ve been playing around with javascript (compiled from Dart) and WebGL, and this is my chance to make some kind of game using that combination. I will be streaming it as usual, and hopefully making some kind of timelapse as well.

I’ve been doing LD on and off for a long time, and it’s some of the most fun game development I’ve ever experienced. Sure, there might not be enough sleep, and the food might not be the healthiest in the world, and the final hour or two is a frantic scramble to get rid of the most crippling bugs and trying to polish things up enough to make it all seem at least a little bit game like, but it’s all worth it. The sense of completion when/if you finish the game is incredible.

I can’t want to see what games people make with whatever almost certainly horrible theme we end up with.


13 Responses to “I’m in, and I’ll be bringing WebGL”

  1. Codexus says:

    Glad to see you back in the game! Ludum dare is the best thing ever! 😀

  2. Casino Jack says:

    I hope we’ll be getting a livestream again – I need some new electro tunes to listen to in the background!

  3. sorceress says:

    Good to hear. Ludum Dare just isn’t the same without a Notch game. 😉

    PS. don’t forget about our IRC channel.

  4. Notch says:

    Yeah, I will almost certainly be livestreaming. And I just hopped on the IRC. 205 people in there!

  5. thetheodor98 says:

    Lycka till Markus! Go Sweden!

  6. smithr3 says:

    Glad to hear 😀 you’re really the person who inspired me to start teaching myself to program (don’t know enough to make a real game on my own yet) but I’m thinking of participating using unity. See you at the live stream 😉

  7. Cy4n1d says:

    Hey Notch! Welcome back. :-) Good to see you here.

  8. dekart says:

    Awesome news! Good luck with your game. Are you going to use any specific library or just plain browser API?

  9. jedilemons says:

    Great! Ludum Dare always feels a bit empty without your stream in the background 😛 Excited to see what game you make.

  10. rxi says:

    > …and the final hour or two is a frantic scramble to get rid of the most crippling bugs and trying to polish things up

    For me the final hour or two is when I hurriedly add the actual gameplay underneath the polish I’ve been working on for 46hours!

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