This is my second time, Last time being a jam but reading the rules I think I can go for the 48 hours.
I’ll be using Unity for the base Engine.
3ds Max for level assets and creation.
Photoshop for texturing, etc.
Code Library/Base will be using the default included in Unity with my own code as it goes and is needed.
All coding queries will be solved using the wiki (http://docs.unity3d.com/Documentation/Manual/index.html)
I’m primarily a level designer and environment artist though I’ll still try my luck out this second time round.