I (Should) be in!

Posted by (twitter: @@UprightPath)
December 9th, 2013 4:44 pm

Unlike the last several competitions, I SHOULD be in this time with nothing there to really mess with me. Finals will have finished and I SHOULD have everything turned in. Further, I won’t be house sitting, I don’t believe that I have any engagements (Though I might have guests at some points) that are pressing. I won’t have to worry about the animals I’m taking care of being dehydrated or the dogs getting sick due to age.

Perhaps even more importantly I’ve actually spent some time learning how to work the UI system that I’m planning to use. Most of my prior attempts at the LD have failed due to me not providing a UI which caused them to be more of simulations than actual games. I created a game for an HCI class (Human Computer Interaction) I took this semester and spent a great deal of time learning how the UI system of LibGDX works, even down to splitting their example UI Skin into is component parts so that I can generate my own texture atlases and include it.

 

Platform: My Dell Laptop (Windows 8, yay)

Language: Java 6 (Targeting Android as well, hopefully)

IDE: Eclipse ADT Verion

Library: LibGDX

Graphics: 2D gimp and paint.net, 3D Blender

Sound: Probably http://www.nosoapradio.us/http://abundant-music.com/ and SFXR or BFXR


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