October Challenge Complete: SpinHex

Posted by
October 28th, 2013 4:44 pm

spinhex4

Well, my October Challenge is now complete.

I made a prototype, as part of an impromptu three hour Bret Hudson Midweek Jam. And then I thought “this would work really well with a touchscreen”, and spent the rest of the month porting it to Android and then expanding and polishing.

And so, it’s now available for £0.69 (or equivalent in your preferred currency), on the Google Play android app store:
https://play.google.com/store/apps/details?id=com.alteredtree.spinhex

After a few hours on the market, I’ve made $1.55 net income. If the October Challenge is about making $1 income, then I think we can call this a resounding success. If it’s about $1 *profit*, then I’ve still got quite a way to go before making back my $25 Google developer registration fee – but I think I can safely ignore that minor mathematical quibble and just claim this as a win.

The game itself: you have a slowly spinning hexagon, and a constant stream of falling blocks. Poke groups of three or more of the same colour, to make them vanish and get points. Don’t let your hexagon fill up. Give it a look, let me know what you think.

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