My miniLD #45 entry

Posted by
October 6th, 2013 2:47 am

For SOS’s low-level miniLD I was working on a small compiler in javascript, with the intention of writing an interpreter in C. However, I didn’t get that far. HOWEVER I did make a game engine, that people are actually using 😀

http://www.puzzlescript.net/

Thanks, sos! :]


4 Responses to “My miniLD #45 entry”

  1. Jiggawatt says:

    Oh yeah! Another tool to lower the barrier of entry to gamedev and let people make even more limited, generic, disposable games!

    • Holofire says:

      So instead of giving useful feedback, you spew verbal trash. Good job.

      I for one think this is a very interesting tool for puzzle game development.

  2. jplur says:

    This is so cool! I’d love to see a write up about how you designed/implemented the language. How are you parsing puzzlescript, top down or packrat? I’ve toyed around with a few custom scripting languages for javascript, using PEG.js to parse them.

  3. goerp says:

    I like the site!
    Nice simple instructions to get started.

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