I’m In / Panspermia Post-Mortem

Posted by (twitter: @camdensegal)
October 1st, 2013 5:41 pm

I’m in for this years October challenge I’m looking to start, finish, and sell a simple game. I’m still in early brainstorming but I will use Unity and want to release on Mac / PC at the minimum.

Last year for the October challenge I polished up my Ludum Dare 24 game Panspermia which took longer than I thought it would and released it for iOS and Android in mid December earning my $1. I contacted several blogs and despite follow up from a couple smaller blogs never was featured. I think the majority of my sales were word of mouth or random stumbling. Sales peaked around release with friends and family picking it up and sharing it with others, but petered out over the course of this year to maybe 2 – 4 sales per month.

Panspermia on Google Play
Panspermia on the iOS App Store

I’m still thrilled that I was able to get a product polished enough that I felt good putting a price tag on it, and even had some people I’ve never met pay me for it.

I’m hoping to release another game this time around. With any luck and what I’ve learned since last year it will have a bit more success but even if it just gets one sale I’ll be very happy.

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