Entering Mini-LD 45

September 20th, 2013 7:03 pm

I really like the idea of this Mini-LD so I couldn’t resist doing something. As part of the purpose of this challenge is to learn something, doing a C/C++ game wouldn’t really cut it for me, so to meet the learning requirements I figure it would be best to develop a game for a platform I have never worked with before. I decided to go with the NES as I really loved 6502 assembly language and I figured it would be similar to programming my Commodore 64.  I have spent the last few evenings learning how the NES works and creating some skeleton code for creating a game this weekend. While I think I have the weekend free, this is not guaranteed.

Tools: JEdit, NESAsm, yy-char (tile graphics editor), possibly tiled

Skeleton: http://blazinggames.com/gamejams/minild45/miniLD45.php

Good luck to everyone who plans on entering this one.

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