[Feedback] “I am an a**hole” Award

Posted by
September 17th, 2013 1:52 am

I am very sorry for the community.

I only made that game for proving that I could rapidly make a game in less than 2 hours.

So, I wanted to apologise.

What is funny is that I got 1.11 in Audio even if it had no audio.


I hope that I’ll do better the next Ludum Dare and I hope having more time to code.

Public Apologise Ended.

6 Responses to “[Feedback] “I am an a**hole” Award”

  1. Hmm, why do you feel sorry about this ?
    You made a game all by yourself in the given time and submitted it. Seems totally legit… :)
    About the audio rating: Many people don’t seem to know you can also rate “n/a” for categories that don’t apply to a game.

  2. JaJ says:

    I never rate “n/a” for audio. If a game lacks audio where it shouldn’t, the audio of the game is not good. The lack of audio can, admittedly in rare cases, also be a great choice for the game. In those cases no audio means good audio.

    • The rules say : “Games are given 1-5 star ratings in each category, or N/A where not applicable.”. I always thought that meant that you can’t judge what is not there….

      • MrBlade says:

        Same. Also, on a side note; I rank on an “average” basis. I.E: N/A for no sound, three stars = average sound, two stars = below average sound, and four stars = above average sound. Out of of 180 games I rated, not often did I give a one star or five star rating. (Terrible, assoutding) anyway. You should always rate N/A when a game doesn’t have something.

      • JaJ says:

        How does having no sound equal not applicable though? Does silence not create a mood? Audio is part of a game, when the lack of sound is bothersome, that means the game has bad audio, if, in rare cases, it enhances the experience, that means it has good audio.

        If a painting lacks color, and I think it would have looked better with color, can’t I criticise the color usage?

  3. PackSciences says:

    Well thank you all.

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