IMPETUS – post-mortem

Posted by (twitter: @zerstoerer)
August 28th, 2013 1:56 pm

Hey everyone,

IMPETUS, our LD27 submission, was programmed to die (after being kept alive by its players) and went out with a bang after almost 12 hours. I wrote up a post-mortem for everyone interested in how the idea came about, how the game suddenly became insanely popular and why it had to die.

Read the post-mortem here.

For those who weren’t able to play it and would like to see how the game looked like when it was still alive, I put together a little gameplay video:

(Direct link:

Thanks for playing!

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One Response to “IMPETUS – post-mortem”

  1. BradleySmith says:

    This was a really neat idea, I’m glad I was apart of it. :)

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